Devlog

October 4, 2026

Misfit Mechanics, reworked: a workshop, an economy and a blueprint market

The prototype from last week is now a game with a server behind it: a workshop that remembers your parts and money, work orders that grow with you, and blueprints you can sell.

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September 29, 2026

Introducing Misfit Mechanics, our fourth game — a repair puzzle in brass

A workshop, a broken machine, and a bag of gears. You build the transmission, pull the lever and read what the gauges say. It's an early prototype, and it's ours.

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September 19, 2026

Introducing Maze Mechanica, our third game — 1v1 in a brass maze

Two players, one steampunk maze, two clockwork centipedes that grow as they eat. It's in testing now, on Android and desktop.

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September 13, 2026

Introducing Iron Kin, our second game — now in testing

A non-violent steampunk puzzle game about leading little robots out of a factory by pushing crates, not fighting guards. It's in testing on Android now.

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July 24, 2026

The FishPunk ID is live

One account now works across every FishPunk game, starting with Mare Jump — sign up once, track your stats and reviews from the site.

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