Devlog
October 4, 2026
Misfit Mechanics, reworked: a workshop, an economy and a blueprint market
The prototype from last week is now a game with a server behind it: a workshop that remembers your parts and money, work orders that grow with you, and blueprints you can sell.
September 29, 2026
Introducing Misfit Mechanics, our fourth game — a repair puzzle in brass
A workshop, a broken machine, and a bag of gears. You build the transmission, pull the lever and read what the gauges say. It's an early prototype, and it's ours.
September 19, 2026
Introducing Maze Mechanica, our third game — 1v1 in a brass maze
Two players, one steampunk maze, two clockwork centipedes that grow as they eat. It's in testing now, on Android and desktop.
September 13, 2026
Introducing Iron Kin, our second game — now in testing
A non-violent steampunk puzzle game about leading little robots out of a factory by pushing crates, not fighting guards. It's in testing on Android now.
July 24, 2026
The FishPunk ID is live
One account now works across every FishPunk game, starting with Mare Jump — sign up once, track your stats and reviews from the site.